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Old 02-10-2011, 11:29 PM   #1
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Default Everquest

It seems EQ is allowing all old accounts a free week to mess around and see how things are now and days..
I might log on my old Beastlord to kill some stuff

http://everquest.allakhazam.com/story.html?story=25208
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Old 02-10-2011, 11:31 PM   #2
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game sucks
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Old 02-11-2011, 09:29 AM   #3
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prof sucks
game rulezz
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Old 02-11-2011, 10:00 AM   #4
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http://www.eqemulator.org/
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Old 02-16-2011, 11:55 PM   #5
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Logged on, checked it out.

I could list all the weird and dumb things they've added, but really, for fifteen bucks a month or whatever, there's a hundred better things to do.

Also the Fippy Darkpaw server doesn't make it like it was back in the day. Only Project 1999 (from the eqmulator database) does that.
I mean, they just make all the expansion's contents off limits, so you don't get what you paid for? It's still the new freeport and the new quests and all that.
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Old 05-15-2011, 07:20 PM   #6
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Little heads up.. Any and all accounts in good standing get 45 free days of play, on SOE games
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Old 05-15-2011, 09:54 PM   #7
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Quote:
Originally Posted by Veranish View Post
prof sucks
game rulezz
I dunno about that, chief!

I'm not going to say it sucks, but it certainly doesn't rule, either.
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Old 05-16-2011, 02:44 AM   #8
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game sucks
Hahaha I came here with the intention of saying this. But I already have! I am so great.
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Old 05-16-2011, 03:21 AM   #9
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I just got 45 days of Star Wars Galaxies for free and they didn't even tell me? I'm gonna go git me some nostalgia.
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Old 06-30-2011, 09:51 PM   #10
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Well.. after the 45 free days...My brothers and I got to lvl 65 with 60 AAs each...Pretty good considering we didn't play as much as we thought we would
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Old 07-03-2011, 09:58 PM   #11
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Quote:
Originally Posted by Nami View Post
I dunno about that, chief!

I'm not going to say it sucks, but it certainly doesn't rule, either.
It sure sucks now. The classic emulator is fun, but not enough people play, so without friends its lame too. And its probably only fun to people who loved it then. And the new eq is ridicuous.
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Old 10-20-2011, 10:05 AM   #12
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Just thought I would post someting...Everquest is getting its 18th expansion Nov 5...18 Expansions?! Thats amazing
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Old 11-10-2011, 12:56 PM   #13
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Just thought I would post this
http://eq2.zam.com/wiki/Free_to_Play_FAQ_(EQ2)

So its going F2P...yet its not..and didn't they already do this?

My thoughts on it..

Its shit...the f2p version limits the game sooooooo much..class/race limits, spell/skill lvl limits,money,quests,bag slots, and character slots..Why bother even saying its f2p. That's a gimp version of the game
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Old 11-10-2011, 01:10 PM   #14
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This shows the limits and everything on the f2p
http://eq2.zam.com/wiki/Membership_Matrix_%28EQ2%29
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Old 11-10-2011, 02:17 PM   #15
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Hey, it's like Champions Online, and every other MMO that has F2sortaplay and P2FullGame
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Old 03-02-2012, 12:35 PM   #16
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http://everquest.allakhazam.com/story.html?story=29172

I didn't even know EQOA was still alive..Does that mean people were playing on their PS2s all along?
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Old 03-07-2013, 10:49 AM   #17
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https://www.everquest2.com/news/arti...32013&id=51587

They are reworking the f2p on EQ2 now
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Old 03-11-2014, 06:52 PM   #18
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15 years of Everquest..Wow..New Heroic characters are coming to let you insta lvl to 85 with good equipment, AAs and spells

http://everquest.allakhazam.com/story.html?story=33968
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Old 07-06-2015, 10:50 AM   #19
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So, since Daybreak games came in and bought out SoE they have been doing so many good things

First.they gave 100% permission to the folks at Project 1999 telling them they will never be sued over the work they are doing..Which is amazing

Two, the introduced a new Progression server for Everquest 1- Love this idea so much, I missed a ton of the expansions when I played

And third,They are even putting in two new servers, a PVE and PVP Time locked Expansion server into Everquest 2

This one is probably the biggest thing people wanted so bad

Spoiler for Lots of text:
Greetings Fellow Norrathians!

We wanted to make a post this week and give you a glimpse of what we are planning for our Time-Locked Expansion Servers and what you can expect to see here in the very near future.

Our current plan is to launch 2 new TLE Servers, a PvE and a PvP version. Both of these servers will have back up servers in case we need them. I am going to go over the current iteration of how they will be launching and what our plans are with them, and also list what we are considering, which we will give you, our player base, a chance to vote on with in-game polls. More on that later.

What can we expect to be in place with the launch of the Time-Locked Expansion servers?

The plan is to shoot for maximum nostalgia that is still within our power to make happen. So there will be many features that will not be available to players when we launch these servers and many that will never be available, especially for PvP.
PvP server: no battlegrounds EVER!
PvP server: no prestige housing!
PvP server: no flying, leaping or gliding EVER!
PvP server: No more pvp stats on gear. Procs return to items that have them.
PvP server: Travel bells will be restricted, more information to be determined.
There will only be ground mounts and they will have reduced ground speed. Most likely 45%/50% run speed.
Only All Access Members will be able to create characters and log into the TLE-Servers.
A new queue system for logging into the servers
Content will be locked to classic EverQuest 2, starting areas will be Frostfang Sea and Darklight Wood. More on this later.
Expansions will be voted to be unlocked at certain times by the population of the server. Majority vote 2/3 of the population.
No Veteran Rewards or Veteran experience bonus.
No Recruit a Friend
No /claims. Anything you could claim on your normal accounts will not be available on the new TLE-Servers
Loyalty System and daily quests will be locked to Chains of Eternity expansion.
Legendary, Fabled and Mythical crits will be locked to Altar of Malice Expansion.
No dungeon finder
Level agnostic dungeons will be locked to an undetermined expansion feature.
No races or classes will be restricted from character create if you own them. They will all be playable at launch.
Re-forging, Mercenaries, and Tradeskill apprentices will be locked to Age of Discovery.
Mercenaries may or may not return to PvP, this will most likely become a poll in the future.
Guidhalls and their amenities will be locked to a undetermined expansion. We are still considering this.
No prestige home portal or home UI will be available.
Marketplace will be highly restricted and polls will be done to determine what will be available.
Experience penalty will be returned to launch levels of experience gain
Coin will also be returned to launch levels of coin gain.
Adventure packs will be linked to specific expansions, still being determined.
What will be the AA and level caps, levels and restrictions for the PvE and PvP Servers?

Exp01: Desert of Flames, Adventure, Tradeskill and Guild Level raised to 60, Guild Level Cap Increased to 60
Exp02: Kingdom of Sky, Adventure, Tradeskill and Guild Level raised to 70, Alternate Advancement Subclass Window unlocked with a 50 AA cap, Guild Level Cap Increased to 70
Exp03: Echoes of Faydwer, AA Class Tree Unlocked, AA Cap is Raised to 100, Tinkering, Transmuting, and Adorning Unlocked
Exp04: Rise of Kunark, Adventure, Tradeskill and Guild Level raised to 80, AA Cap is Raised to 140, Guild Level Cap Increased to 80, Guild Halls
Exp05: The Shadow Odyssey, AA Shadows Tree Unlocked, AA Cap is Raised to 200
Exp06: Sentinel's Fate, Adventure, Tradeskill and Guild Level raised to 90, AA Cap is Raised to 250, Guild Level Cap Increased to 90
Exp07: Destiny of Velious, Adventure, Tradeskill and Guild Level raised to 92, AA Heroic Tree Unlocked, AA Cap is Raised to 300, Flying, Leaping and Gliding Mounts
Exp08: Age of Discovery, AA Cap is Raised to 320, Mercenaries, Apprentices, Reforging
Exp09: Chains of Eternity, Adventure, Tradeskill and Guild Level raised to 95, Prestige Window Unlocked, Guild Level Cap Increased to 95
Exp10: Tears of Veeshan, AA Dragon Tree Unlocked, AA Cap is Raised to 350
Exp11: Altar of Malice, Adventure, Tradeskill and Guild Level raised to 100, Prestige Class Tree is Unlocked, Guild Level Cap Increased to 100, Legendary, Fabled and Mythical crits
There are going to be a few things we are going to allow you guys to vote on with in-game polls. We also can add additional poll questions as they come up and we deem them important for the player base to determine. Okay, so what will the polls involve and when can we vote?

*Note In order to vote in the PvE and PvP polls you must be an all access member or have an account that is more than 30 days old*

Polls will be coming in-game today, and the first poll will run until Tuesday, June 23. These will be touching on a lot of subjects. For instance, we have guild halls slated to go in with Kunark. We may do a poll that asks, do you want guild halls with Kunark? Do you want guildhalls at all?

After this post, we will do our best to answer questions we see and also perhaps find additional items to add to future polls.

We look forward to getting these servers up and running and are really excited to see what comes next! Approximate beta for TLE Servers is Jul 7th. Thanks everyone!
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Old 07-06-2015, 11:29 AM   #20
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Quote:
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So, since Daybreak games came in and bought out SoE they have been doing so many good things
This is a silly thing I am doing right now. I realize that before I even do it. I am soldiering on, though.

Sony Online Entertainment and Daybreak are one and the same. They didn't buy themselves. Columbus Nova is actually who came in and bought SOE from Sony and renamed them. They are, for all intents and purposes, the same, exact developer, though. They are SOE.

Phew. We made it through that one! You and me, boyo.
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Old 07-06-2015, 02:42 PM   #21
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Doh, you're right Nami..

Its still nice to see EQ and EQ2 try and bring back players
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